IEP Objectives : Expanded Core Curriculum Games for Visually Impaired Students
ObjectiveEd.com is our new organization where we are building ECC games for blind students, based on each child’s Individual Educational Plan.
The student’s progress in mastering skills in these education-based games and interactive simulations will be maintained in a private secure cloud, visible to the IEP team in a web-based console .
If you are a Special Ed Director , click for more details on trying these types of games as a tool for maximizing student outcomes, relating to their
IEP and 504 plan .
Challenge mode feedback
Although the testers loved challenge mode, other gamers who played challenge mode in the new version found some flaws. In challenge mode, you keep playing until you hit the fence or animal, or crash your car into something.
There’s a new level with a train: you hear a train traveling left to right, and you must figure out exactly when to cross the train tracks. Even if you made it past the trains, you still lost the challenge if you didn’t finish fast enough. Some gamers complained, so now you lose 50 points (out of a maximum of 100) from your score in those levels if you don’t finish quickly. Others gamers found some bugs in challenge mode that made the challenge too easy, and we’ve fixed those too.
To answer the request from many gamers to have more engine sounds, the version we’re submitting to Apple today will allow you to set the speed sound to an engine. As you speed up your car, the engine goes faster. When you turn your car to the left, you hear the engine louder in your left ear, and vice-versa.
We also added more choices for the fanfare sound at the end of each level, and we now let you pick the sound when you drive over an animal. There’s a wah-wah-wah sound as the default, along with a squish sound, a smash sound and a buzz sound. You can hear them here:
Teenage boys seem to prefer the squish and smash sounds, most people like the wah-wah-wah sound, and people with hearing disabilities like the buzz sound.