6 Hours playing Blindfold Breakout

About a year ago, I just received the following tweet: “I have not found a game that kept me entertained for 6 hours straight before, until I found Blindfold Breakout”.  I guess he likes the game.

breakout

We built Breakout at the suggestion of several blind gamers that liked Blindfold Pong, but wanted something more challenging. If you read my prior posts about using a physics engine, once we got over the learning curve of using the engine, there were lots of games that we could easily build.

I was about to re-create Pong with the physics engine, but decided that it’s not really worth the effort.  Pong, by itself, is pretty good, but there’s not much reason to improve it since the game is so simple.  Instead, I started looking at all of the variants of Pong, and decided Breakout would be a fun but challenging game.

Breakout is Pong with bricks that you hit with the ball that bounces back and forth.  As long as you can keep the ball in play by moving your paddle – controlled by moving the phone – left and right to you’ll smash more and more brick.  After you’ve smashed all the bricks, you move onto the next harder level, usually with more bricks.  Many of the blind gamers who test my games made suggestions on varieties of the game, prizes to win, and how to make the levels harder. I implemented all of their ideas, and released the game last year.

The next step with the game is to improve it the way we did with Pinball and Color Crush – add lots of new sound packs to make the game more fun: body sounds, bird sounds, animal sounds and more.

You can download this game at: https://itunes.apple.com/us/app/blindfold-breakout/id1051805064?mt=8

 

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