IEP Objectives : Expanded Core Curriculum Games for Visually Impaired Students
ObjectiveEd.com is our new company where we are building ECC interactive simulations for blind and low vision students, based on a child’s IEP .
The child’s progress in acquiring skills in these ECC-based games and interactive simulations are preserved in a private secure cloud, accessible to the school IEP team in a web-based console .
If you are a TVI , press for additional details on trying these types of games as a tool for maximizing student outcomes, relating to their
504 Education Plan .
After creating a Blindfold version of Monopoly, requests starting pouring in for other board games. People wanted board games such as Life, Scrabble, Risk, Sorry, Trouble, and Clue. I remember playing Clue when I was a kid, so I tackled that one first.
Clue, originally called Cluedo, is a murder mystery game for three to six players, devised by Anthony Pratt from Birmingham, England. The object of the game is to determine who murdered the game’s victim, where the crime took place, and which weapon was used. Each player assumes the role of one of the six suspects, and attempts to deduce the correct answer by strategically moving around a game board representing the rooms of a mansion and collecting clues about the circumstances of the murder from the other players.
To play the game, you spin the dice, then move your token on game board. Most rooms are separated from each other by about 4 to 10 spots. When you land in a room, you can accuse the killer by specifying the killer’s name, room and the weapon. If you are correct, you win; if you are wrong, you lose the game. If you decide not to accuse, then you can make an suggestion based on the room you are in. For example, if you are in the kitchen, you can suggest that it was Mr. Green in the kitchen with a knife. If any player has proof your suggestion is wrong, they’ll show it to you. Using that information, you collect clues until you know all about the murder.
Clue can get quite complex, so I had to simplify several features for Blindfold Clues. Firstly, instead of spinning dice to determine your move, at the start of your turn, you are can move to any room that’s connected you the room you’re in. Not only does that speed up the game, it makes it much more fun.
Blindfold Clues gives you several ways to keep track of clues, so you don’t need to remember everything. There’s a clues screen that lets you record notes to yourself, such as the suspicions you have. Each time you learn another clue, you have some suggestions you want to test out in the future, you can record them in that screen.
There’s a second screen that lets you indicate which card – murderer, weapon or room – has been proved true, false or is still unknown. And for those who want to make the game easy, there’s a third screen that records each of the suggestions in the game, and their outcomes.
You can change your opponent’s skill from beginner to average to good to expert. As your skills improve, you compete with better players. The average game lasts about a half-hour.
You can download the game here: